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NTE Currency Guide: All Currencies and Spending Priorities

Complete guide to every currency in Neverness to Everness. Learn what Annulith, Solid Dice, Fabricated Dice, Tri-Keys, Fons, Beetle Coins, Warp Pieces, and Lost Pieces do, plus optimal spending priorities for F2P and low-spenders.

NTE.wiki Team May 30, 2026 8 min read
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Currency System Overview

Neverness to Everness uses eight distinct currencies, each serving a specific purpose within the game’s economy. Understanding what each currency does and where to spend it prevents costly mistakes that slow progression. This guide covers every currency, its sources, its uses, and the optimal spending strategy for each.

Premium Currencies

Rift Crystal (Paid Only)

Rift Crystal is the real-money premium currency purchased directly through the in-game shop. It converts to Annulith at a 1:1 ratio and cannot be earned through gameplay. Rift Crystal exists solely as the bridge between real money and in-game purchasing power. Free-to-play players will never interact with this currency.

Annulith (Primary Premium Currency)

Annulith is the most important currency in the game. It converts into all three pull currencies (Solid Dice, Fabricated Dice, and Tri-Keys) at a rate of 160 Annulith per single pull. Annulith is earned through quests, exploration, achievements, events, login rewards, compensation mail, daily tasks, and Battle Pass progression.

Monthly Annulith Income (Estimated F2P):

SourceAnnulith/Month
Daily 100 Points~1,200
Events (average)~2,400
Battle Pass (free track)~1,600
Exploration (ongoing)~800
Maintenance compensation~300
Monthly shop resets~480
Total (approximate)~6,800

At 160 Annulith per pull, F2P players can expect approximately 42 pulls per month from recurring sources alone. First-time exploration, story completion, and achievement rewards provide substantially more during the first few months of play.

Spending Priority: Convert Annulith to Solid Dice for limited character banners. Only convert to Tri-Keys when you specifically need a featured weapon for your main DPS. Avoid converting to Fabricated Dice after claiming the beginner bonus — the Standard Banner provides less value per pull than Limited Banners.

Pull Currencies

Solid Dice (Limited Character Banner)

Solid Dice are used exclusively on Limited Boards — the time-limited character banners featuring newly released S-rank characters. Each Solid Die costs 160 Annulith. The Limited Board guarantees the featured character with no 50/50 mechanic, making every Solid Die spent a direct investment toward a specific character.

Key Facts:

  • Hard pity: 90 pulls maximum
  • Board Modification at 70 pulls (rate jumps from 1.87% to 19.59%)
  • Pity carries over between all Limited Boards
  • No 50/50 — any S-rank pulled IS the featured character

Spending Strategy: Save Solid Dice for characters that fill a specific role gap in your team. Because pity carries over, partial investment is never wasted. Budget approximately 75-80 pulls per target character (most players hit between 70-90 due to Board Modification).

Fabricated Dice (Standard Banner)

Fabricated Dice are used on the Standard Board, which contains the permanent character pool. The Standard Board uses the same pity mechanics as Limited Boards (90 hard pity, Board Modification at 70) but features permanent characters rather than time-limited ones.

Beginner Bonus: The first 50 pulls on the Standard Board receive a 20% discount — 10-pulls cost only 8 Fabricated Dice instead of 10. After 50 total pulls, you can select one S-rank character from six options: Sakiri, Daffodill, Baicang, Jiuyuan, Fadia, or Hathor.

Spending Strategy: Complete the 50-pull beginner bonus for the free S-rank selector as early as possible. After claiming the selector, deprioritize Standard Banner pulls in favor of Limited Banner investment. The Standard Banner provides less targeted value because you cannot choose which S-rank you receive.

Tri-Keys (Weapon/Arc Banner)

Tri-Keys are used on the Arc Research Program — the weapon banner. Unlike character banners, the Arc banner only allows 10-pulls (no singles). One multi costs 10 Tri-Keys (equivalent to 1,600 Annulith).

Pity Structure:

  • S-rank Arc guaranteed at 60 pulls (6 multis)
  • Featured S-rank Arc guaranteed at 80 pulls (8 multis)
  • 25% chance the first S-rank is the featured weapon
  • Pity carries over between Arc Research rotations

Spending Strategy: Reserve Tri-Keys for signature weapons of your primary DPS character. Strong S-rank Arcs are farmable from world bosses, making the weapon banner less essential than character banners for most players. Only invest in Arc Research when a specific featured weapon provides a major damage increase for a character you already own and use.

Progression Currencies

Fons (Basic In-Game Currency)

Fons are the universal basic currency earned from nearly every activity: missions, exploration, combat, selling items, Hethereau Hobbies, and City Tycoon activities. Fons are used for character upgrades, crafting, City Tycoon leveling, and shop purchases.

Major Fon Sources:

SourceAmountFrequency
Pink Paw HeistUp to 1,000,000Every 2 weeks
Realm of Greed (Mammon)~200,000Weekly
Safe Cracking (exploration)VariesOne-time
Hethereau Hobbies~100,000+Weekly (stamina-gated)
Special Deliveries~50,000Weekly
Daily activities~20,000Daily

Spending Priority: City Tycoon leveling takes absolute priority until Level 16 (the doubled-efficiency breakpoint). After Level 16, allocate Fons toward character upgrades, Auction House purchases, and Mall items. Never spend Fons on cosmetic items until all progression-relevant purchases are complete.

Beetle Coins (Recurring Shop Currency)

Beetle Coins are earned from commissions, daily activities, events, Battle Pass rewards, and gameplay progression. They are spent in recurring shops for materials, Tycoon upgrades, and progression items. Beetle Coins are not a pull currency and cannot be converted into Annulith.

Spending Priority: Prioritize Beetle Coin purchases that provide permanent account value: Tri-Keys (when available), Anuweth (character ascension material), and upgrade materials for your main team. Avoid spending Beetle Coins on easily farmable materials that can be obtained through Character Pixel expenditure.

Exchange Currencies

Warp Pieces (Duplicate Exchange)

Warp Pieces are acquired from duplicate characters, duplicate Arcs, and the Scarborough Fair board game (specifically from Hero Chest tiles and Slumberland encounters). They can be exchanged in the Fair Shop for specific Standard Banner characters or valuable items.

Spending Strategy: Save Warp Pieces for characters you specifically need from the Standard pool. If you are missing a key team member from the permanent roster (like Daffodill for Discord teams or Hathor for Charge teams), Warp Piece exchange provides a guaranteed path to acquisition without relying on Standard Banner RNG.

Lost Pieces (Upgrade Shop Currency)

Lost Pieces are earned through summoning, duplicates, events, and the Scarborough Fair board game. They are primarily used for upgrade materials and progression items in the Lost Piece shop. A limited number of pulls can also be purchased monthly with Lost Pieces.

Spending Strategy: Purchase the monthly pull allocation first (limited quantity, high value per Lost Piece). Then spend remaining Lost Pieces on upgrade materials for your current progression bottleneck — typically Ability materials or Ascension resources.

Monthly Shop Priority Checklist

The following purchases should be made every month in order of priority:

PriorityItemCurrencyReason
1Tri-KeysBeetle Coins / Hunter ExchangeDirect pull value for weapon banner
2AnuwethHunter ExchangeCharacter ascension (limited sources)
3Spider WoodHunter Exchange (Limited)Upgrades Damaged Crate furniture for passive income
4Monthly pull allocationLost PiecesHigh value per Lost Piece spent
5Ability materialsBeetle CoinsSaves Character Pixels for Console farming
6Annulith (if available)Event currenciesDirect premium currency value

F2P Spending Philosophy

Free-to-play progression in NTE is built on three principles:

Principle 1: Limited Banner priority. Every Annulith should be earmarked for Limited Character Banners unless you have a specific weapon need. Characters define team compositions; weapons enhance them. The no-50/50 guarantee makes character acquisition predictable and plannable.

Principle 2: Never waste pity. Because pity carries over between Limited Boards, every pull contributes to your next guaranteed S-rank. Even if you cannot reach pity on the current banner, those pulls are not lost — they carry forward to the next featured character you want.

Principle 3: Fons before fun. City Tycoon Level 16 should be reached before spending Fons on anything non-essential. The doubled efficiency compounds over every subsequent week of play. Delaying Level 16 by even one week costs thousands of Fons in lost efficiency.

Common Spending Mistakes

Mistake: Farming Standard Banner after beginner bonus. The Standard Banner provides random S-ranks from the permanent pool. After claiming your free selector at 50 pulls, additional Standard Banner investment provides diminishing returns compared to targeted Limited Banner pulls.

Mistake: Converting Annulith to Tri-Keys too early. Weapon banner investment only makes sense when you already own the character the weapon is designed for AND that character is your primary DPS. New players should prioritize character acquisition over weapon optimization.

Mistake: Spending Fons on cosmetics before Level 16 Tycoon. Cosmetic purchases feel rewarding but provide zero progression value. Every Fon spent on cosmetics before Level 16 delays the doubled-efficiency breakpoint.

Mistake: Ignoring Auction House purchases. The Auction House contains unique items (Mammon upgrades, rare materials) that cannot be obtained elsewhere. Check weekly inventory and bid on progression-relevant items before they expire.

For account progression optimization, see our Progression Guide. For daily activity management, check the Daily Routine Guide. For gacha system mechanics and pull planning, see the Gacha System Guide.

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