Why Is There a Daily Cap?
Shadow-n-Seek limits how many Paper Cup Phone (event currency) you can earn per day. On the first day, the cap starts at 4,000 points. This is intentional — it follows the same design Hotta Studio used in previous NTE events like the Underground Circuit racing event (which started at 5,000 per day).
The cap serves two purposes: it prevents players from completing the entire event shop in a single session, and it ensures the matchmaking pool stays active throughout the event’s 33-day duration (July 17 – August 19).
Key fact confirmed by community: The daily cap increases each day, similar to the racing event. Players who hit the cap on day one should simply return the next day for a higher limit.
How the Daily Cap Works
| Day | Approximate Cap | Notes |
|---|---|---|
| Day 1 (July 17) | ~4,000 Paper Cup Phone | Starting cap |
| Day 2+ | Increases daily | Follows the same pattern as Underground Circuit |
| Final days | Full shop clearable | Consistent daily play is sufficient |
The exact cap increase schedule has not been officially published. Based on community reports and the racing event precedent (5,000/day starting cap), the cap likely increases by 1,000–2,000 points per day.
How to Earn Paper Cup Phone Efficiently
Paper Cup Phone is earned by participating in Shadow-n-Seek matches. Both Hiders and Hunters earn currency regardless of which side they are assigned to. Winning a round awards a bonus.
Practical tips for maximizing daily earnings:
- Play until you hit the daily cap, then stop — additional matches award no currency
- You are randomly assigned to Hider or Hunter each match; you cannot choose your role
- Winning as a Hider (surviving the full timer) or as a Hunter (eliminating all Hiders) awards bonus currency per match
- Decoy usage as a Hider and coordinated scanning as a Hunter improve win rates
Shadebound Shop Rewards
Spend Paper Cup Phone at the Shadebound Shop to redeem:
| Reward | Type | Priority |
|---|---|---|
| ”Gotcha!” Avatar Frame | Exclusive cosmetic | High (limited) |
| Annulith | Pull currency | High |
| Floe Cinema Tickets | Event currency | Medium |
| Fons | General currency | Low |
The “Gotcha!” avatar frame is exclusive to this event and cannot be obtained elsewhere. Prioritize it over Fons and other repeatable currencies.
Full Event Schedule
| Date | Milestone |
|---|---|
| July 17, 10:00 (UTC+8) | Event starts, Day 1 cap: ~4,000 |
| July 17 – August 19 | Daily cap increases each day |
| August 19, 05:59 (UTC+8) | Event ends, Shadebound Shop closes |
With 33 days of play and a rising daily cap, players who log in consistently do not need to win every match to clear the shop. The event is designed to be completable through regular daily participation.
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