Chaos Overview
Chaos is an S-Rank Lakshana element DPS arriving in NTE Version 1.1 Phase 2 on the Forsaken Path limited banner (June 24 – July 8, 2026). He is a member of the Bureau of Anomaly Control’s ETD-6 division and is voiced by Rick Kumazawa (Code Geass: Rozxe9 of the Recapture, Rise of the Ronin).
His combat style revolves around two core mechanics: Crime Charges (accumulated through attacks, consumed for powerful follow-up strikes) and the Warrant debuff (applied to enemies via Skills and Ultimate, increasing damage taken). He can transform his weapon between a scythe, greatsword, and firearm, giving him a dynamic close-to-mid-range combat style.
Note: Build recommendations below are based on CN server data confirmed as of June 19, 2026. Details may be adjusted before the Global release on June 24.
| Attribute | Detail |
|---|---|
| Rarity | S-Rank |
| Element | Lakshana |
| Role | Main DPS |
| Faction | Bureau of Anomaly Control (ETD-6) |
| Banner | Forsaken Path (June 24 – July 8, 2026) |
| Signature Arc | What’s Desired |
| Voice Actor | Rick Kumazawa (EN) |
Pros & Cons
Pros:
- High burst damage through Crime Charge cycling and Warrant debuff stacking.
- Versatile weapon transformation (scythe, greatsword, firearm) for varied combat.
- Unique Hound Teleport utility for open-world exploration — deploy a Hound as a fast travel anchor.
- Excellent synergy with Remora and Stain reaction teams.
- Strong self-buff mechanics that reward consistent rotation execution.
Cons:
- Requires specific team support (Remora/Stain triggers) to reach peak damage.
- Kit complexity demands practice to maintain optimal Crime Charge cycling.
- Signature Arc (What’s Desired) provides a notable damage advantage, making it a strong pull target.
Skill Overview
| Skill | Type | Description |
|---|---|---|
| Reaper’s Toll | Normal | Up to 5-hit combo alternating scythe and gun, generates Crime Charges. Hits 3 and 5 deal AoE damage. |
| Fog Hound | Normal | Deploys a companion that attacks alongside Chaos and acts as a teleport anchor in the open world. |
| Warrant Mark | Skill | Marks target with Warrant (+15% damage taken for 8s). Consumes Crime Charges to extend duration. 12s CD. |
| Crime Surge | Skill | Spends Crime Charges for heavy Lakshana DMG proportional to charges consumed. Gains CRIT Rate bonus at max charges. |
| Retribution | Ultimate | Wide-area scythe and gun combo, massive Lakshana DMG. Applies Warrant to all enemies hit. 120 Energy cost. |
| Shadow Step | Support | Teleports to fog hound position on tag-in, dealing Lakshana DMG to nearby enemies. |
| Executioner’s Instinct | Passive | Passive damage amplification tied to Crime Charge stacks. |
Best Arc for Chaos
What’s Desired (Signature — Best in Slot)
The best-in-slot Arc for Chaos is his signature weapon, What’s Desired, confirmed by CN server data.
| Effect | Detail |
|---|---|
| Passive (A0) | Lakshana DMG +25% (permanent) |
| CRIT DMG Buff | +40% CRIT DMG for 20s when casting a Redirect Skill or Ultimate |
| Buff Refresh | Duration resets on re-trigger |
The permanent Lakshana DMG boost amplifies his entire kit. The CRIT DMG window aligns perfectly with his burst rotation — use his Redirect Skill or Ultimate to activate the buff, then chain follow-up attacks during the 20-second window for maximum damage.
F2P / Budget Alternatives
| Arc | Why Use It | Notes |
|---|---|---|
| Drawn Blade | CRIT Rate sub-stat; CRIT DMG up from self-inflicted damage | Good F2P option |
| Eternal Waltz | ATK sub-stat; CRIT DMG up on each CRIT hit, refreshable | Solid budget pick |
| Stellar Veil | CRIT Rate sub-stat; stat boost with 3+ different elements in team | Works in mixed-element teams |
Best Console for Chaos
Street Boxer (Recommended — Best in Slot)
Confirmed by CN server data as the top Console choice for Chaos.
| Piece Count | Effect |
|---|---|
| 2-Piece (Epic) | Lakshana DMG +10% |
| 4-Piece (Legendary) | CRIT Rate +14%. When the team triggers Remora or Stain, gain an additional +14% CRIT Rate for 20s |
Street Boxer provides up to 28% total CRIT Rate when Remora is active. Since Chaos’s passive deals significant damage when the Remora state expires, frequently triggering Remora allows you to maintain the 4-piece CRIT Rate bonus consistently throughout fights.
Module Priority & Stats
| Module Slot | Best Main Stat |
|---|---|
| Primary | Lakshana DMG Bonus |
| Secondary | CRIT Rate |
| Tertiary | CRIT DMG |
| Quaternary | ATK Bonus |
Best Sub-Stats (priority order): CRIT Rate > CRIT DMG > Universal DMG Bonus > ATK Bonus
Module Bonus: For each Module Type III equipped, CRIT DMG +16%.
Best Team Compositions
Team 1: Remora/Stain Team (Recommended)
The primary team for Chaos, focused on extending the Remora state to maximize damage output. Confirmed as optimal by CN server data.
| Role | Character | Notes |
|---|---|---|
| Main DPS | Chaos | Core damage dealer |
| Support | Esper Zero | Reliably triggers Remora; excellent off-field presence |
| Cosmos Buffer | Hathor | Maintains and extends Remora duration |
| Flex | Fadia / Haniel | Fadia for buffs; Haniel for survivability |
Esper Zero reliably triggers Remora, while Hathor extends its duration. This gives Chaos ample time to build Crime Charges, unleash powerful attacks, and maintain the Warrant debuff. The Street Boxer 4-piece CRIT Rate bonus stays active throughout the fight.
Team 2: Charge Reaction Team
Focused on triggering the Charge reaction to maximize Chaos’s Ultimate uptime.
| Role | Character | Notes |
|---|---|---|
| Main DPS | Chaos | Core damage dealer |
| Cosmos | Fadia | Cosmos element for Charge reaction; off-field buffs |
| Anima | Jiuyuan | Anima element; strong follow-up attacks |
| Survival | Haniel | Survivability and HP redistribution |
The Charge reaction grants 10 additional Ultimate Energy whenever you attack a target affected by Remora, allowing Chaos to cycle his Ultimate extremely quickly for consistent high-burst combos.
Swap candidates: Replace Fadia with a buffer for more raw damage; replace Jiuyuan with another close-range attacker that generates Vita Pistil faster.
Awakening Priority
| Priority | Awakening | Effect |
|---|---|---|
| 1st | Awakening 1 | Crime Charges generate 20% faster — significant DPS increase |
| 2nd | Awakening 2 | Warrant amplification increases to 20% — team-wide benefit |
| 3rd | Awakening 4 | Fog hound gains AoE attacks in Frenzy state |
| 4th | Awakening 6 | Retribution resets Crime Surge cooldown — enables double burst |
Awakening 1 and 2 provide the most impactful gains. Awakening 6 is a significant power spike but requires six copies of Chaos, making it a long-term investment.
Skill Rotation
Chaos’s optimal rotation revolves around building Crime Charges efficiently and timing his Ultimate to align with the What’s Desired CRIT DMG window.
- Enter combat — use Basic Attacks to build initial Crime Charges.
- Redirect Skill — activates the What’s Desired CRIT DMG buff (+40% for 20s).
- Heavy Attacks / Follow-ups — consume Crime Charges to trigger follow-up attacks while the CRIT buff is active.
- Ultimate — resets/extends the CRIT DMG buff; apply Warrant to enemies.
- Repeat — maintain Remora state (via teammates) to keep Street Boxer 4-piece active.
Tip: Prioritize using your Redirect Skill before your Ultimate to ensure the CRIT DMG buff is active during the Ultimate’s burst window.
Hound Teleport: Exploration Utility
One of Chaos’s standout features is his Hound Teleport ability — deploy a Hound as a personal fast travel anchor in the open world. Useful locations to set it:
| Location | Why It’s Useful |
|---|---|
| Nacupeda’s Pool | Daily activity item — no nearby teleport point exists |
| Fortune Shades on Yuanmu Hill | Daily Affection farming (Wishing Plaque for 2,000 Fons) |
| Little Sparrow | Weekly City Stamina spending (Mahjong) — no direct teleport |
| Fishing Spots | Several spots far from the nearest Phone Booth |
| Weekly Respawning Safes (5 & 6) | Close together and give higher Fons rewards |
Note: As of V1.1, The Witch’s House and Pink Paws Heist can now be selected directly as transfer destinations, so the Hound Teleport is no longer needed for those locations.
Should You Pull?
Chaos arrives in Phase 2 (June 24 – July 8). Consider pulling if:
- You need a strong Lakshana DPS — currently limited options in this element
- You value open-world exploration utility — the teleport anchor is unique in NTE
- You want a team damage amplifier — Warrant benefits all party members
- You skipped Lacrimosa in Phase 1 and have saved resources
Skip if you already invested heavily in Lacrimosa during Phase 1 and lack resources for both. Chaos will likely receive a rerun in future patches.
Frequently Asked Questions
Is Chaos better than Lacrimosa? They serve different roles. Lacrimosa excels at sustained DoT and Discord reactions. Chaos provides burst damage and team-wide amplification through Warrant. In pure DPS checks, Lacrimosa edges ahead at equal investment, but Chaos offers more team utility.
Can Chaos and Lacrimosa be on the same team? Yes, but it is not optimal. They compete for field time and trigger different Cycles (Discord vs Hexed). Running them together sacrifices reaction synergy.
Is the Pursuit Special Arc necessary? No. Fluff of Fleetness performs within 15% of the signature at R1. The signature’s main advantage is quality-of-life (faster charge generation) rather than raw damage.
When does Chaos release? Chaos’s limited banner runs from June 24 to July 8, 2026, as part of NTE Version 1.1 Phase 2.
Related Resources
- Chaos Character Page — Full skill descriptions, stats, and lore
- Tier List — See where Chaos ranks in the current meta
- Team Building Guide — Learn how to build effective teams
- All Characters — Browse the complete character roster
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