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Community Feedback: Is the City Stamina Grind Too Repetitive?

Players are voicing concerns about the repetitive nature of spending City Stamina in Neverness to Everness. Read the community discussion and feedback.

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Feedback City Stamina Gameplay QoL

Neverness to Everness has been praised for its stunning visuals, engaging story, and unique anomaly hunts. However, as players settle into the endgame routine, a common pain point is emerging within the community: the daily grind of spending City Stamina.

The Honeymoon Phase vs. The Endgame

During the initial playthrough, exploring the map and completing specific anomaly hunts (like the hospital or puppet missions) felt fresh and exciting. But now that many players have cleared the main content, the focus has shifted to dailies and weeklies.

Recent community discussions highlight a growing frustration with the repetitive nature of these tasks. Spending City Stamina takes a considerable amount of time, and the methods for doing so—such as the Pink Paws Heist—quickly lose their charm after multiple repetitions.

Player Feedback: “A Massive Chore”

Many players feel that the current loop has turned into a “massive chore.” The core issue isn’t necessarily the stamina system itself, but the lack of variety and engaging gameplay loops associated with burning it.

Some of the main points raised by the community include:

  • Repetitive Activities: Tasks like the Pink Paws Heist are fun the first few times, but become tedious when done daily.
  • Time Consumption: The sheer amount of time required to burn through stamina daily feels disproportionate to the rewards and the fun factor.
  • Event Lackluster: Some players feel that recent events haven’t provided enough gameplay variety to break up the monotony.

Looking Ahead

As a result of this grind, some players are expressing a desire to switch to a “story-only” playstyle, logging in just for major updates rather than engaging with the daily loop.

This feedback presents an opportunity for the developers to introduce more varied and engaging ways to spend City Stamina in future updates. Whether through new mini-games, sweep functions for previously cleared content, or more dynamic daily missions, addressing this grind will be crucial for long-term player retention.

What are your thoughts on the City Stamina system? Do you find it too repetitive, or do you enjoy the daily routine?

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