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NTE x Porsche 918 Spyder Collaboration — Vehicle, Outfits & Cost Breakdown

Complete guide to the NTE x Porsche 918 Spyder collaboration in Version 1.1. How to obtain the vehicle, cost breakdown in Fons and Annuliths, Pegasus Residence details, and whether you should pull.

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V1.1 Porsche collaboration vehicle 918 Spyder Pegasus Residence

Collaboration Overview

The NTE x Porsche collaboration launches alongside Version 1.1 on June 3, 2026. This is NTE’s first real-world automotive brand partnership, introducing the Porsche 918 Spyder as a driveable vehicle, Porsche-themed racing outfits, and the luxury Pegasus Residence property.

All collaboration items are purely cosmetic and provide no gameplay advantage.

ItemAcquisitionEstimated Cost
Porsche 918 SpyderLimited-time event banner~20M Fons or ~13,000 Annuliths
Racing Outfit (Male MC)Same bannerIncluded in pity pool
Racing Outfit (Female MC)Same bannerIncluded in pity pool
Pegasus ResidenceFons purchasePrice TBD (expected 8M+ Fons)

Porsche 918 Spyder

The 918 Spyder is the collaboration’s headline item — a fully licensed Porsche supercar rendered in high fidelity within NTE’s open world. The vehicle is obtainable through a limited-time event banner that uses either Annuliths (premium currency) or Fons (grindable currency).

Pull System Details

The Porsche banner uses a unique pity system separate from character banners:

  • Pity: Reached at pull 15
  • 918 Spyder rate at pity: 68.14%
  • Outfit rate at pity: 19.26%
  • Currency options: Fons, Annuliths, or a mix of both

The mixed pool mechanic introduced in V1.1 allows players to combine Fons and Annuliths to reach pity. Annuliths can fill up to 12,930 of the Fons deficit.

Cost Analysis

CurrencyCost to PityContext
Fons (grindable)~20,000,000Previous most expensive vehicle (Pen Dragon) was 12M
Annuliths (premium)~13,000Equivalent to ~81 character banner pulls

Fons Income Reference

Active players generate approximately 11 million Fons per patch. This means:

  • Starting from zero: ~1.8 patches of full saving required
  • Starting with 10M saved: ~0.9 patches to close the gap

Porsche Racing Outfits

The collaboration includes racing outfits for both the male and female Esper Zero (main character). These outfits share the pity pool with the 918 Spyder on the event banner.

Pegasus Residence

A new luxury property featuring:

  • Multi-floor apartment with glass windows
  • Car elevator allowing vehicles to be driven directly inside
  • Library, kitchen with bar, and gym areas
  • Designed to showcase the Porsche collection

Pricing has not been officially confirmed but is expected to be among the most expensive properties in the game, potentially surpassing the current 8M Fons Fenglin Villa.

Porsche Dealership Location

A Porsche store has been added to the game world near the Gold Apple Collection Hall. The store is on the second floor (accessible via ramp), with the first floor serving as a parking lot with the drive-in car elevator.

Should You Pull?

F2P / Low Spender

The Porsche is a risky investment. Spending 20M Fons depletes reserves needed for garage and property costs. Using Annuliths directly competes with upcoming character banners (Lacrimosa and Chaos in V1.1). Skip unless you have significant surplus.

Whale / Heavy Spender

A clean luxury purchase. 13,000 Annuliths covers pity quickly without touching Fons reserves. This is the target audience for this collaboration.

Collector / Cosmetic-Focused

The 918 Spyder is a compelling target as a real-world licensed vehicle that likely will not return. Commit to full Fons saving, defer property spending, and only use Annuliths if close to the threshold.

Key Takeaways

  • The Porsche 918 Spyder is the most expensive cosmetic item in NTE history (~67% more than the previous top vehicle)
  • Purely cosmetic with no gameplay advantage
  • Can be obtained with Fons (grindable) — does not require premium currency
  • The mixed pool mechanic is a convenience option, not an efficiency gain
  • Budget separately for the Pegasus Residence and garage system
  • Limited-time collaboration — unlikely to return after the event ends

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